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Table of Contents

Supported Features

CreateCancelSuspendUnsuspendManagementConfig Options
YESYESYESYESYESYES

Management Features

This module supports the following management features within the client area:

  • View Server Status
  • Restart Minecraft Server
  • Stop Minecraft Server
  • Start Minecraft Server
  • Set Server to Day Time
  • Set Server to Night Time
  • Set Server Name
  • View Connected Players
  • Kick Players
  • Server Console
  • Log in to Multicraft

Installing Multicraft

To install the Multicraft module, visit [Settings] > [Company] > [Modules] > Available, and click the "Install" button for Multicraft.

A message will be displayed, indicating that the module was successfully installed. Then click the "Add Server" button.

Enter the details for your Multicraft master server.

Field NameDescription
Server LabelEnter a label for this Multicraft master server, it can be anything you like.
Panel URLEnter the full URL to your Multicraft Panel, ie "http://multicraft.mydomain.com/". This is where you login.
Panel API URLEnter the full path to your api.php, usually the Panel URL with /api.php appended, ie "http://multicraft.mydomain.com/api.php".
UsernameEnter your Multicraft username.
API KeyEnter the API key for Multicraft. This can be found in Multicraft under Users, by clicking on your username.
Log All API RequestsIt's recommended that this remain unchecked as management features make frequent API calls. Enable for debugging.
Dedicated IP Addresses

You can add dedicated IP addresses here (optional), just fill out the following

  • Daemon ID - The Daemon ID for your multicraft server this IP is attached to.
  • IP Address - The dedicated IP address available to this Daemon ID.
  • In Use - Select No if the IP is not currently in use, Yes if it is. As IP's are pulled from this pool, they will be marked as in use.

After filling out these options, click "Add Server" to add your Multicraft master server.

Most people will only have 1 Multicraft master server listed here. By specifying the Daemon ID via a configurable option, you can set which server Minecraft servers will be created on.

Configurable Options

This module supports configurable options which may alter the provisioning of Minecraft servers. Configurable Options override Package settings.

Not Required

Configurable Options are not required, and this list in no way limits the Configurable Options that can be created. However, only the following Configurable Options can alter the way Minecraft servers are provisioned.

Option NamePossible ValuesRecommended Field TypeDescription
user_players0, 1CheckboxDetermines whether the owner can set the number of player slots themselves in Multicraft. 1 for yes.
playersinteger >= 1Quantity, DropdownSets the number of player slots, overriding the package value.
memoryinteger >= 0Quantity, DropdownSets the amount of memory for the server, overriding the package value.
daemon_idinteger >= 1DropdownSets the Daemon ID to use for the server, overrides the package value. Useful for offering servers in different locations, ie "Los Angeles", "Dallas", "Miami" which correlate to Daemon ID's in those locations.
dedicated_ip0, 1CheckboxIf 1, attempt to use one of the IP Addresses set for the module. If none are available, the server will default to the main IP.
jarfile???DropdownThe jarfile to use for the Minecraft server. A value of "default" will use the default Minecraft server. Otherwise, enter the jar file name for the server, ie "craftbukkit.jar".

 

 

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